However, The Outer Worlds is the game where the cumulative downgrades are just too impactful to the experience, and where the promise of mobile play doesn't deliver enough to make the exercise worthwhile.
#The outer wilds switch portable#
We're used to accepting a certain degree of compromise on these conversions, the pay-off generally being the ability to play triple-A titles on a portable device. Indeed, Virtuos itself has a good track record in delivering decent Switch ports, but there's the sense that the team bit off more than they could chew with this one - there are genuine problems that simply can't be ignored. When you load up The Outer Worlds for Switch, you are getting the complete game package in content terms. Technically, what the studio is saying is correct. After checking out The Outer Worlds, we'll have to agree to disagree. Can developer Virtuos pull off another miracle port with The Outer Worlds? "Off the back of our work on Starlink: Battle for Atlas, Dark Souls: Remastered, The Outer Worlds and the coming XCOM2, we now have no doubt that Switch adaptations can be worked for games on any of the current generation of console," senior product Zhang Chengwei told Nintendo Life.
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As a platform, the Switch has managed to delight us on numerous occasions with ports that seemingly outstrip the capabilities of the console - to the point where maybe we were starting to believe that anything was possible.